Making a Godot game entirely in VR! (GWJ #81: Devlog nr 1)


My first devlog about making a game for the Godot Wild Jam #81, but doing it entirely within a Meta Quest 3, using a version of the Godot editor that runs on the VR headset.

Sorry for the erratic head motions - next time I'll know to try and move my head as little as possible :-)

Get Expedition to Blobotopia (VR)

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