Export On Save addon for Godot
A downloadable tool
"Export On Save" is a simple addon for Godot that will export your game every time that you save!
Why would anyone want this?!
When I'm working on WebXR apps for my Oculus Quest, I need to export the project in order to test, however, I'm constantly forgetting to export after making my changes.
It's pretty annoying because I'll put on the VR headset, reload the page in the browser, then wonder why my changes aren't there only to realize: I forgot to export again! So, I gotta take the headset off, export the project, then start all over again...
I don't know if there's another use-case for this. Maybe if you're doing repeated tests on the release build and you're sick of the ~5 clicks it takes to export every time?
It may be super niche, but it's useful for me, so maybe it'll be useful to others as well :-)Installation
- Download the source code.
- Copy the addons/export-on-save directory into the addons/ directory in your Godot project.
- Go to "Project" -> "Project Settings..." -> "Plugins" and click "Enable" next to "Export On Save".
- Close the "Project Settings" dialog (the setting described below won't appear until first closing the dialog).
- Go to "Project" -> "Project Settings..." -> "Editor" and change the "Export Preset On Save" setting to the preset that you want to export.
Configuration
You can choose which export preset gets exported by going to "Project" -> "Project Settings..." -> "Editor" and changing the "Export Preset On Save" setting.
(If a preset you just added isn't available in the dropdown, just save your project, close the "Project Settings" dialog and open it again.)
Status | Released |
Category | Tool |
Author | David Snopek |
Made with | Godot |
Tags | addon, export, Godot, plugin |
Code license | MIT License |
Links | Source code |
Comments
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This is such a life saver thank you!!!
Thanks :-)