Godot Wild Jam #22: Devlog #8 and Postmortem
Monster Revolution » Devlog
On Sunday, I implemented being able to push your followers, and added an extended dungeon. In this video, I also discuss what I'd work on further (if I continue working on this game) and the successes and failures of this game jam in my experience.
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Monster Revolution
Free the other monsters and get your revenge!
Status | Prototype |
Author | David Snopek |
Genre | Action |
Tags | 2D, Action RPG, Godot, Pixel Art |
Languages | English |
More posts
- Monster Revolution submitted to the GameJam 2020 Awards! (And a secret discovere...Jan 01, 2021
- Devlog #9: Procedurally Generated DungeonsAug 15, 2020
- But I told you to STAY!Jul 13, 2020
- Android and Raspberry Pi port - testers needed!Jul 07, 2020
- Godot Wild Jam #22: Devlog #7Jun 21, 2020
- Godot Wild Jam #22: Devlog #6Jun 20, 2020
- Godot Wild Jam #22: Devlog #5Jun 19, 2020
- Godot Wild Jam #22: Devlog #4Jun 18, 2020
- Godot Wild Jam #22: Devlog #3Jun 17, 2020
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